Others made the short list because they were either relevant to the space, interactive or somewhat informative.
Our intention with each design was to try to capture the essence of what is Belfast in a way, that when people use it they get a small glimpse of Belfast in terms of either its context, movement or light. We tried to incorporate the sites, sounds and smells of Belfast so that the person using our space left it with an experience worth sharing. Our designs feed off three key words... CHANGE, IMPACT, IMPROVE. Our designs had to change the person’s perception: the design had to have impact but it also had to improve on the existing site. Our ideas were then sketched down as a group and if we thought the idea followed on from these three key ideas we created a model. It was important that we kept an ordered process.
Mark making models |
Darragh making a model of his idea |
Diarmuid sketching ideas. |
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